HyGuard Nation Crest
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The Sovereign Vanguard

HYGUARD

"A nation forged in iron and enveloped by creativity, HyGuard is a nation unrivaled on the Horizons server."

Enter the Realm
The World Beyond

The Horizons Realm

HyGuard has existed since the beginning of the Horizons SMP a sprawling world defined by collaboration, intricate lore, and grand-scale engineering. We want to build ourselves into this servers history as the greatest empire known in Hytale.

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Territorial Domains

The High Realm

The Eternal Capital

Midguard

The pinnacle of engineering and seat of the High Council. Midguard serves as the central hub for all diplomatic and architectural coordination across the Horizons realm.

Mountain Fortress

Riften

Perched high within the snowy peaks, Riften is the second great city of HyGuard. It stands as a testament to our resilience, carved directly into the mountain stone.

The Ancestral Origin

Haven

The first city of HyGuard. Despite its humble scale, this historic settlement is a testament to how far we have come from our earliest days in the realm.

Expanding the Banner

I. Founding

Aspiring settlers must submit a proposal to the High Council detailing location and architectural intent.

II. Surveying

The Skybound Artisans will survey the site to ensure compatibility with national defense and aesthetic standards.

III. Ascension

Once established, the settlement is recognized as an official Jarldom with its own seat in regional planning.

The Foundational Laws

The Honorbound Oaths

Article I: Architectural Approval

"All new major construction must be reviewed and approved by the Skybound Artisans before any ground is broken."

Article II: Public Resource Policy

"Items located in communal storage are free for all members, but private chests require explicit permission before access."

Article III: Materials Check-In

"Before removing items from specialized chests, you must verify with the owner that resources aren't reserved."

Article IV: Dominion

"Our ultmate goal is the total assimilation of all hostile nations, diplomatically or otherwise."

Article V: Disputes

"Any disputes are to be brought to the couuncil for mediation to prevent infighting and structural collapse"

The Great Institutions

National Guilds

Skybound Artisans

The architects and master builders. They oversee the visual majesty of the realm, ensuring all structures reach for the clouds with HyGuard's distinct flair.

Bloodbound Mercenaries

The iron fist of the nation. Forged in combat, this guild provides security, manages the national armory, and ensures our borders remain impenetrable.

Merchants of the Golden Road

The lifeblood of trade and industry. They manage the flow of resources, communal stockpiles, and the economic prosperity of the Jarldoms.

Unity of the Vanguard

The Weekly Conclave

We recognize that not every warrior can spend every sun-cycle in the realm. To ensure all members remain part of our history, HyGuard hosts **Weekly Collaborative Events**. These scheduled gatherings focus on major district expansions and community resource drives, allowing those with limited time to contribute meaningfully to our greatest monuments and share in the nation's glory.

District Expansion Collaborative Construction
Resource Drive National Stockpiling

The High Council

The High Councilor
MarkyMark

MarkyMark

Guiding voice of the High Realm.

War90

War90

The_Morningstar

The_Morningstar

Accrayer

Accrayer

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